SwedenMaster's0.3 years

Current Trends in Gaming

University of GothenburgGöteborg, Sweden

Fee for international students

SEK 18,125 for the whole course (as of 2026)Source: UHR/universityadmissions API
Intakes
Not published
Duration
0.3 years
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Programme facts

Level
Master's
Duration
0.3 years
Language of teaching
English
Study mode
part time
Credits
8 ECTS
Intakes
Not published

About this programme

No fees are charged for EU and EEA citizens, Swedish residence permit holders and exchange students. More information about tuition fees No fees are charged for EU and EEA citizens, Swedish residence permit holders and exchange students. More information about tuition fees This course focuses on exploring the implications associated with a selection of current trends in gaming. It blends together methods for ideation with implementation. It addresses the socioeconomic implications associated with new technology; business models; And with changing audience expectations. To be eligible for this course, students must have successfully completed 7.5 credits of object-oriented programming. Applicants must prove knowledge of English: English 6/English level 2 or the equivalent level of an internationally recognized test, for example TOEFL, IELTS. Selection is based upon the number of credits from previous university studies, maximum 285 credits

Entry requirements

This university does not publish entry requirements in our data. A counsellor can confirm them for you.

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